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Toplam 4 level bir de giriş menüsü olan bir oyun yaptım ancak ne yaparsam yapayım bir türlü Packaging yapamıyorum. Windows 64 Bit pack yapmaya çalışıyorum ama şöyle bir hata mesajı çıkıyor karşıma:
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CommandUtils.Run: Run: Took 150,3335986s to run UE4Editor-Cmd.exe, ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for C:\Users\Qukla\Documents\Unreal Projects\KorkunçluOyun\MyProject.uproject; see log C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for C:\Users\Qukla\Documents\Unreal Projects\KorkunçluOyun\MyProject.uproject; see log C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): 'oem' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'uid' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'version' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'pid' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'cs' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
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Kullandığım UE4 versiyonu : 4.8.3 Ancak ilk projeye başladığımda 4.8.0 ile başlamıştım.
Yardımcı olursanız çok sevinirim..
Saygılar...
Toplam 4 level bir de giriş menüsü olan bir oyun yaptım ancak ne yaparsam yapayım bir türlü Packaging yapamıyorum. Windows 64 Bit pack yapmaya çalışıyorum ama şöyle bir hata mesajı çıkıyor karşıma:
--------------------------------------------
CommandUtils.Run: Run: Took 150,3335986s to run UE4Editor-Cmd.exe, ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for C:\Users\Qukla\Documents\Unreal Projects\KorkunçluOyun\MyProject.uproject; see log C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for C:\Users\Qukla\Documents\Unreal Projects\KorkunçluOyun\MyProject.uproject; see log C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): 'oem' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'uid' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'version' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'pid' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
MainFrameActions: Packaging (Windows (64-bit)): 'cs' iç ya da dış komut, çalıştırılabilir
MainFrameActions: Packaging (Windows (64-bit)): program ya da toplu iş dosyası olarak tanınmıyor.
---------------------------------------------------------------------------------------------------
Kullandığım UE4 versiyonu : 4.8.3 Ancak ilk projeye başladığımda 4.8.0 ile başlamıştım.
Yardımcı olursanız çok sevinirim..
Saygılar...