fatih789

Cezalı Üye
12 Ağu 2020
52
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0
(61) Trabzon
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     [3/4] HardRunning-Android-Shipping-arm64-es2.so
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     C:/NVPACK/android-ndk-r14b/toolchains/aarch64-linux-android-4.9/prebuilt/windows-x86_64/lib/gcc/aarch64-linux-android/4.9.x/../../../../aarch64-linux-android/bin\ld: final link failed: No space left on device
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 53,7045789s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: linker command failed with exit code 1 (use -v to see invocation)
PackagingResults: Error: Unknown Error
LogSlate: Took 0.002936 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   2.08ms
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" -cook -stage -a
rchive -archivedirectory=E:/HardRunning -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -clientconfig=Shipping -utf8output
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): HardRunning.uproject requires a temporary target.cs to be generated (EasyAds plugin is enabled)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe HardRunning Android Shipping -Project="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -Clean -NoHotReload "C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -N
oUBTMakefiles  -remoteini="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3" -skipdeploy -distribution -nobuilduht -log="C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt"
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   Cleaning HardRunning binaries...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   ERROR: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 2,0230802s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
PackagingResults: Error: Unknown Error
LogUObjectHash: Compacting FUObjectHashTables data took   2.85ms
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" -cook -stage -a
rchive -archivedirectory=E:/HardRunning -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -clientconfig=Development -utf8output
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): HardRunning.uproject requires a temporary target.cs to be generated (EasyAds plugin is enabled)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe HardRunning Android Development -Project="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -Clean -NoHotReload "C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject"
 -NoUBTMakefiles  -remoteini="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3" -skipdeploy -distribution -nobuilduht -log="C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Development.txt"
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   Cleaning HardRunning binaries...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   ERROR: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
PackagingResults: Error: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 1,075141s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Development.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   1.91ms
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" -cook -stage -a
rchive -archivedirectory=E:/HardRunning -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -clientconfig=Shipping -utf8output
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): HardRunning.uproject requires a temporary target.cs to be generated (EasyAds plugin is enabled)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe HardRunning Android Shipping -Project="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -Clean -NoHotReload "C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -N
oUBTMakefiles  -remoteini="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3" -skipdeploy -distribution -nobuilduht -log="C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt"
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   Cleaning HardRunning binaries...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   ERROR: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
PackagingResults: Error: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 1,2358485s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   2.78ms
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ASUS/Documents/Unreal Projects/HardRunning 4.24 - 3/HardRunning.uproject" -cook -stage -a
rchive -archivedirectory=E:/HardRunning -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -clientconfig=Shipping -utf8output
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): HardRunning.uproject requires a temporary target.cs to be generated (EasyAds plugin is enabled)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe HardRunning Android Shipping -Project="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -Clean -NoHotReload "C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\HardRunning.uproject" -N
oUBTMakefiles  -remoteini="C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3" -skipdeploy -distribution -nobuilduht -log="C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt"
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   Cleaning HardRunning binaries...
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   ERROR: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
PackagingResults: Error: Unable to delete C:\Users\ASUS\Documents\Unreal Projects\HardRunning 4.24 - 3\Intermediate\Android ('DownloaderService$GenerateSaveFileError.class' yolunun bir parçası bulunamadı.)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 1,1997908s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-HardRunning-Android-Shipping.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error








Bu hatayı aldım  yardım ede bilece k olan varmı
 
Sorunu bilmiyorum ama orada şu satırı gördüm. "final link failed: No space left on device". Gerekli yer olduğuna emin misin. Sadece package için değil geçici dosyaları içinde yer ihtiyacı olabilir. Benim tahminim bu.
 
Proje isimlerini en baştan her zaman ingilizce karakterle vermelisin. İsim düzgün olmalı ve Test falan gibi genel şeylerde olmamalı. Proje yeride C ya da D gibi sürücülerin hemen altında olmalı. Bu son dediğim kolaylık olması ve sonrasında problemlerle karşılaşmamak için. BP projelerinde kolay olabilir ama eğer C++ projesi ise isim değiştirmek biraz uzun iş.
 
İsmini değiştirdim projenin ama bu hatayı alıyorum 






UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     0x00000000004013B5 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     0x00000000004014E8 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     0x00007FFCF89F7BD4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x14 bytes(s)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     0x00007FFCF90ECE51 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: error: clang frontend command failed due to signal (use -v to see invocation)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     Android clang version 3.8.275480  (based on LLVM 3.8.275480)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     Target: aarch64-none-linux-android
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     Thread model: posix
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     InstalledDir: E:\android-ndk-r14b\toolchains\llvm\prebuilt\windows-x86_64\bin
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://llvm.org/bugs/ and include the crash backtrace, preprocessed source, and associated run script.
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: note: diagnostic msg:
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     ********************
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     Preprocessed source(s) and associated run script(s) are located at:
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: note: diagnostic msg: C:\Users\ASUS\AppData\Local\Temp\Module-6c53a8.cpp
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: note: diagnostic msg: C:\Users\ASUS\AppData\Local\Temp\Module-6c53a8.sh
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     clang++.exe: note: diagnostic msg:
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):   
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):     ********************
PackagingResults: Error: redefinition of 'operator delete[]'
PackagingResults: Error: redefinition of 'ModuleRegistrantHardRunning'
PackagingResults: Error: redefinition of 'IMPLEMENT_MODULE_HardRunning'
PackagingResults: Error: redefinition of 'GIsGameAgnosticExe'
PackagingResults: Error: redefinition of 'GInternalProjectName'
PackagingResults: Error: too many errors emitted, stopping now [-ferror-limit=]
PackagingResults: Error: clang frontend command failed due to signal (use -v to see invocation)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 39,4478233s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): UnrealBuildTool failed. See log for more details. (C:\Users\ASUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+engine+4+UE_4.24\UBT-HardRunning-Android-Shipping_2.txt)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
 
İsimlendirme doğru tamamlanmamış gözüküyor. En azından Error: redefinition of 'IMPLEMENT_MODULE_HardRunning' bunu söylüyor.
 
İsimin kendisinde sıkıntı yoktur artık ama bir projenin adını değiştirmek sıkıntılı iş. Senin durumda hatalardan birinde ana modül olan oyun modülünün tekrar tanımlandığını söylüyor. Muhtemelen isim değiştirirken bir yanlışlık olmuştur.