Arkadaşlar proje paket edilmiyor bir bakar mısınız?
Kod:
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavedPackage=4340
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Warning: /Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Meshes/SM_Heather_Mesh_Clumps2_WorldPopulate imported Serialize:/Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.M_HeatherPatches_Inst2_BrownPinkVairience_NoWind, but it was never saved
as an export.
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Warning: /Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Meshes/SM_Heather_Mesh_Clumps2_WorldPopulate imported Serialize:/Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind, but it was never saved as an export.
PackagingResults: Warning: /Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Meshes/SM_Heather_Mesh_Clumps2_WorldPopulate imported Serialize:/Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.M_HeatherPatches_Inst2_BrownPinkVairience_NoWind, but it was never saved as an export.
PackagingResults: Warning: /Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Meshes/SM_Heather_Mesh_Clumps2_WorldPopulate imported Serialize:/Game/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind, but it was never saved as an export.
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.097524s to verify the EDL loading graph.
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ===============
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=151.837475
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=1234.501255
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=2.174579
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=4234
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.555345
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=4233
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=1
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=3100
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=165.543578
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=4340
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=179.426585
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=159.099303
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=1.636119
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.014865
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.072907
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.003921
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=1.619477
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=2.659031
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=2.057510
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.012847
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=5609.383780
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=426.131007
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=60.355482
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=365.767453
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.933618
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000011
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=363.406491
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=162.582196
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=180.650256
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=15.703612
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.246966
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.007633
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.105348
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000194
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000026
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 12120
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 12241
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalHitPct = 0.990115
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalHitPct = 0.884405
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedHitPct = 0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherHitPct = 0.105710
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MissPct = 0.009885
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =======================================================================================================
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 50.82 0.00 0 4579.39
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 6.66 6.66 100 88.97
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 3.58 3.58 0 448.66
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 2.84 2.84 0 177.24
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 2.77 2.77 0 88.98
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 1.49 1.49 0 2.04
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.68 0.68 0 0.74
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.63 0.63 0 70.03
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.04 0.04 0 5.51
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.01 0.01 0 39.69
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Other/Libraries/BP_InventoryFunctions.BP_InventoryFunctions_C:Convert Data.Convert Data'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Other/Libraries/BP_InventoryFunctions.BP_InventoryFunctions_C:Convert Data.CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Add Returned Items.CallFunc_Convert_Check_Convert_Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Check Return Items.CallFunc_Convert_Check_Convert_Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Set New Convert Item.CallFunc_Convert_Check_Convert_Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Update Convert Times.CallFunc_Convert_Check_Convert_Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Update Convert Times.CallFunc_Convert_Check_Convert_Recipe1'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Update Convert Times.CallFunc_Convert_Check_Convert_Recipe2'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Convert Check.Convert Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Convert Check.Row L'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Convert Check.CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/Components/BP_ConvertInventoryComponent.BP_ConvertInventoryComponent_C:Update Convert Items.CallFunc_Convert_Check_Convert_Recipe'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/HUD/BP_ConvertWidget.BP_ConvertWidget_C:Create Convert Inventory Slots.CallFunc_Convert_Data_Convert_Data'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/SurvivalGameKit/Blueprints/HUD/BP_ConvertContainer.BP_ConvertContainer_C:ExecuteUbergraph_BP_ConvertContainer.CallFunc_Convert_Data_Convert_Data'. Unknown structure.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: CookResults: Error: Couldn't save package, filename is too long: D:/UNREAL ENGINE PROJELERIM/Documents/Unreal Projects/InexorableForest/Saved/Cooked/WindowsNoEditor/InexorableForest/Content/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogCook: Error: Couldn't save package, filename is too long :D:/UNREAL ENGINE PROJELERIM/Documents/Unreal Projects/InexorableForest/Saved/Cooked/WindowsNoEditor/InexorableForest/Content/Packs/OWCampingPack/Maps/ExampleMapAssets/Materials/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOnline: Warning: STEAM: Steam API disabled!
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer BP_MasterResourceFoliageComponent_C /Game/SurvivalGameKit/Blueprints/FoilageComponents/BP_MasterResourceFoliageComponent.Default__BP_MasterResourceFoliageComponent_C because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer BP_InteractableResourceFoliageComponent_C /Game/SurvivalGameKit/Blueprints/FoilageComponents/BP_InteractableResourceFoliageComponent.Default__BP_InteractableResourceFoliageComponent_C because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer InstancedStaticMeshComponent /Game/SurvivalGameKit/Blueprints/SaveSystem/BP_InventorySaveSystem.BP_InventorySaveSystem_C:InstancedStaticMesh_GEN_VARIABLE because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: [Compiler BP_InventorySlot] Default value for In Font Info Outline Settings on Set Font has changed and this asset is from a version that may have had incorrect default value information - verify and resave
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: [Compiler BP_InventorySlot] [0095,97] Compile of BP_InventorySlot successful, but with 1 Warning(s) [in 8.380 ms] (/Game/SurvivalGameKit/Blueprints/HUD/BP_InventorySlot.BP_InventorySlot)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogSubstanceCore: Warning: Failed to find Image Input UAsset for - Custom Decal Mask.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogSubstanceCore: Warning: Failed to find Image Input UAsset for - Custom Decal Image.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial'
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial': Can't find file '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial'
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial' while loading ../../../../../Documents/Unreal Projects/InexorableForest/Content/Survival_01/DemoContent/Meshes/TemplateFloor.uasset.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../Documents/Unreal Projects/InexorableForest/Content/Survival_01/DemoContent/Meshes/TemplateFloor.uasset': Can't find file for asset '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial' while loading ../../../../../Documents/Unreal Pr
ojects/InexorableForest/Content/Survival_01/DemoContent/Meshes/TemplateFloor.uasset.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial' while loading NULL.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial': Can't find file for asset '/Game/Survival_01/DemoContent/Geometry/Meshes/CubeMaterial' while loading NULL.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer BP_WoodResourceFoliageComponent_C /Game/SurvivalGameKit/Blueprints/FoilageComponents/BP_WoodResourceFoliageComponent.Default__BP_WoodResourceFoliageComponent_C because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogMaterial: Warning: D:\UNREAL ENGINE PROJELERIM\Documents\Unreal Projects\InexorableForest\Content\Nature\UltimateRiverTool\Materials\Blend_Rocks\MI_River_Blend_Rock.uasset: Failed to compile Material Instance with Base M_River_Blend_Master for platform PCD3D_SM4, Default Material will be used in
game.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogMaterial: Warning: D:\UNREAL ENGINE PROJELERIM\Documents\Unreal Projects\InexorableForest\Content\Nature\UltimateRiverTool\Materials\Blend_Rocks\M_River_Blend_Master.uasset: Failed to compile Material for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer BP_StoneResourceFoliageComponent_C /Game/SurvivalGameKit/Blueprints/FoilageComponents/BP_StoneResourceFoliageComponent.Default__BP_StoneResourceFoliageComponent_C because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Unable to load PhysicsSerializer with outer BP_StickResourceFoliageComponent_C /Game/SurvivalGameKit/Blueprints/FoilageComponents/BP_StickResourceFoliageComponent.Default__BP_StickResourceFoliageComponent_C because its class does not exist
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation P1911_Fire - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation P1911_ADS_Fire - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation Up_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation Right_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation RightUp_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation RightDown_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation LeftUp_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation LeftDown_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation Left_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAnimation: Warning: Animation Down_Pistol - Invalid additive animation base animation (Center_Pistol)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_VariableGet_232' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_CallFunction_23382' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_VariableGet_181' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_CallFunction_19069' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_VariableGet_131' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_CallFunction_10657' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_VariableGet_44' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_CallFunction_4248' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_VariableGet_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:EdGraph_0.K2Node_FunctionEntry_11' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_CallFunction_10657' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_CallFunction_19069' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_CallFunction_23382' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_CallFunction_4248' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_FunctionEntry_11' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_VariableGet_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_VariableGet_131' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_VariableGet_181' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_VariableGet_232' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce:UserConstructionScript.K2Node_VariableGet_44' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Warning: Node '/Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam:EdGraph_0.K2Node_FunctionEntry_29' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 16 error(s), 181 warning(s)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 365.92 seconds
UATHelper: Packaging (Windows (64-bit)): Took 435,8000834s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Enes Talha Ergin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UNREAL+ENGINE+PROJELERIM+4.20.1+UE_4.20\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogSlate: Took 0.025739 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)