Klasik bir damage hasar actor yaptım karakter içinde durdukça her 2 saniyede bir hasar alıyor. Verdiği hata :Blueprint Runtime Error: "Accessed None trying to read property K2Node_DynamicCast_AsThird_Person_Character_1". Blueprint: Damage Function: Execute Ubergraph Damage Graph: EventGraph Node: Branch
[img=913x512]https://i.imgyukle.com/2020/09/13/xelV5o.png[/img]
[img=913x512]https://i.imgyukle.com/2020/09/13/xelV5o.png[/img]