Kolay gelsin. İlk defa proje çıktısı almayı denedim fakat hatalarla karşılaşıyorum ve karşılaşmaya devam edeceğim gibi duruyor bir süre. Acaba bu hata neden oluyor yardımcı olabilir misiniz?
Bu baştaki hata:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: Ensure condition failed: Curve.Name.DisplayName != NAME_None [File
:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 72]
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [AnimSequencer AnimSequence /Game/Animasyonlar/Müge/MugeDurus.MugeDurus] has invalid curve name.
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7988ae16 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7821a77e UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7821936f UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7fefbafa UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffb8f11 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffa3177 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffc8e7c UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffc7dea UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c430628 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c46a498 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c302728 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c327fcf UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fe2fb0 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fdc17c UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fdc4ca UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664feceae UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664feede2 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffbaced7bd4 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffbad02ced1 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: Curve.Name.DisplayName != NAME_None [File
:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 72]
PackagingResults: Error: [AnimSequencer AnimSequence /Game/Animasyonlar/Müge/MugeDurus.MugeDurus] has invalid curve name.
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ffb7988ae16 UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7821a77e UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7821936f UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7fefbafa UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffb8f11 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffa3177 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffc8e7c UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffc7dea UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c430628 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c46a498 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c302728 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c327fcf UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fe2fb0 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fdc17c UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fdc4ca UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664feceae UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664feede2 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbaced7bd4 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbad02ced1 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
Bu sondaki hata:
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Failure - 27 error(s), 52 warning(s)
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)):
UATHelper: Packaging (Windows (32-bit)): Execution of commandlet took: 1602.64 seconds
UATHelper: Packaging (Windows (32-bit)): Took 1660,5800687s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Alper\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.24\Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
Bu baştaki hata:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: Ensure condition failed: Curve.Name.DisplayName != NAME_None [File
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [AnimSequencer AnimSequence /Game/Animasyonlar/Müge/MugeDurus.MugeDurus] has invalid curve name.
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7988ae16 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7821a77e UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7821936f UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7fefbafa UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffb8f11 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffa3177 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffc8e7c UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7ffc7dea UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c430628 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c46a498 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c302728 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffb7c327fcf UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fe2fb0 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fdc17c UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664fdc4ca UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664feceae UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff664feede2 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffbaced7bd4 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffbad02ced1 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error:
UATHelper: Packaging (Windows (32-bit)): LogOutputDevice: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: Curve.Name.DisplayName != NAME_None [File
PackagingResults: Error: [AnimSequencer AnimSequence /Game/Animasyonlar/Müge/MugeDurus.MugeDurus] has invalid curve name.
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ffb7988ae16 UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7821a77e UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7821936f UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7fefbafa UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffb8f11 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffa3177 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffc8e7c UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7ffc7dea UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c430628 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c46a498 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c302728 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7c327fcf UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fe2fb0 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fdc17c UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664fdc4ca UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664feceae UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff664feede2 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbaced7bd4 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbad02ced1 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
Bu sondaki hata:
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Failure - 27 error(s), 52 warning(s)
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)):
UATHelper: Packaging (Windows (32-bit)): Execution of commandlet took: 1602.64 seconds
UATHelper: Packaging (Windows (32-bit)): Took 1660,5800687s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Alper\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.24\Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed